

It is the third game in the Mega Man X series and the last to appear on the SNES. The game was originally released in Japan on Decemand later in North American and PAL regions in 1996. Finally, if certain conditions are met, X can get Zero's Z-Saber, but at that moment, he can no longer be summoned to help during the rest of the game. Mega Man X3, known as Rockman X3 (X3) in Japan, is an action platformer developed and published by Capcom for the SNES.

However, if the player collects all the pieces of armor, but none of the improvement chips, it is possible to unlock a Golden Armor that provides all the powers of improvement automatically. In addition to the armor, the player can collect Improvement Chips that represent more updates for the pieces of the armor, giving X a wide range of abilities. As in the previous games, it is possible to get armor parts. However, Zero is unable to have a fight with the bosses and automatically leaves when he approaches the boss's door and therefore can not have new weapons. Zero always starts with a fully updated life meter too. It has a stronger variant of the X-Buster, the Z-Buster, which is capable of using up to four charge levels, the fourth charge level fires two fully loaded shots followed by a cut of the Z-Saber, the most powerful weapon in the game. Zero is used to play at the introductory level and can be used at certain moments of the game. However, this game also releases the first playable aspect of Zero.

Once the boss is eliminated, X copies the defeated boss's weapon. Players continue to control X while battling Mavericks and as they move through obstacles and difficult terrain. Mega Man X3 follows its same alignment in terms of gameplay.
